Friday, 13 October 2017

Do your rules do this? HE v Armour

Artillery fire v Tanks.

One of the joys of reading military books are the real world accounts, that in just a few sentences can give an insight into something that directly relates to your wargames table and immediately begs the question ‘will my rules do that’?

This series of posts looks at selective subjects from that perspective. Today, we are looking at artillery / high explosive v armour.

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Saturday, 30 September 2017

ACW - rules design TFON

My hexed based ACW rules, Two Flags - One Nation are presently going through another round of tidying up and development.

Union commanders roused from their slumber
at their H.Q.
This post is just looking at some of the recent changes, which remain gentle rather than turning anything upside-down and is just something of a ramble from a design perspective.

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Sunday, 17 September 2017

Germantown by GMT

Germantown by GMT

Designed by Mark S. Miklos (series designer) and Bill Madison, Germantown is module 7 in the Battles of the American Revolution (BoAR) series.

Chew House is fortified in the game

This post gives a light overview of the game and its mechanics against the background of an AAR.

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